Unreleased, incomplete. Not really in a state where development can be continued; if it even restarts, it’ll happen in Objective-C.
This was going to be a trading spacesim (with some fighting), with systems connected by jumpgates.
Videos on YouTube (might be unpublished)
Zombie Ball is an iPhone action game by Hindarium which puts you in control of a giant metal ball, the latest invention from the crazy professor’s garage, on a mission to rescue a small suburban neighborhood from clutches of zombie invasion. By squishing them all!
On this project, I implemented almost all of the actual game code. This was an independently released project, with three other partners.