A short Croatian language opinion post on use of Objective-C in games
Dobio sam nedavno pitanje o tome da li se isplati učiti Objective-C (u kontekstu igara).
Moje je mišljenje da Objective-C ima deset puta logičniju internu strukturu nego C++, te da je svojom kombinacijom karakteristika dinamičnih i statičnih jezika izuzetno pogodan za pisanje igara. Primjerice, evo stvaranje kapitalnog svemirskog broda koristeći string, i spremanje istog u
I worked on the Mac port — so seeing Brawe and its demo featured on Mac Steam makes me quite happy! You can grab Kaptain Brawe for PC and Mac on Steam for 19,99EUR. It’s also available for Mac on Mac App Store, Gamer’s Gate, MacGameStore, and more. You should visit Kaptain Brawe’s page on Cateia.com for info.
Is your life just one big RPG? Find out in a mind blowing presentation by Jesse Schell. I’m very impressed by the fantastic and scary vision of the future.
Title means “AI in flightsims”. The article was previously posted on incorrect blog since it was written in Croatian. You can now find it on “…pa to radi!!!: AI u letačkim simulacijama“.
A shipment of CDs with Russian edition of The Legend of Crystal Valley has just arrived in Cateia! LoCV is published by Akella, and that’s so awesome.
Akella’s site about LoCV is here.
Now, if only they didn’t put outdated screenies on the cover … 😉
Iron Roses, the adventure game by Cateia Games that marked the last few months of my work-life, has went through the QA, and was released by Sandlot Games today! Yip-yip hurray!
Iron Roses, aside from great work by our own musicians, includes nice tunes from Megasapien