GLDM – login manager based on SDL, OpenGL and whatever else

I’ve started writing some code today for GLDM. It’s something I’ve wanted to do for many months now, and well, I feel like I gotta start.

See, GDM and KDM … they’re beautiful pieces of code, I’m sure. But I just don’t feel like studying them. And yet, I want a nice graphical login. I want framework that’ll allow me to design whatever interface I want.

Y’know, because after Compiz, Metacity ain’t smooth enough. Same about GDM and KDM.

Since I’m too lazy to actually take time to look for one such, I’ve decided to take these ideas whirling in my head and scrap something up. Who knows, maybe it turns up popular. If you’re interested in some basic code, I applied for Sourceforge project today and it was already approved. So hop on here: http://sf.net/projects/gldm and tell me if you want to work on something around GLDM. I promise I won’t reject proposals… at least those I like 😉

Edited October 7th 2010.

Some preview videos:

September 19th 2009: Luna Lunatic

November 27th 2010: Luna


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