Development for Android vs iPhone

There’s a post on Slashdot linking to an article on Gamasutra about why you should consider developing using Android.

Native SDK:

Update (December 15th 2010): At the time, I was not sufficiently informed about specifics of development for either Android nor iPhone. Currently, I believe native development for iPhone is far easier and better done. Objective-C is quite similar to C. With iPhone, one does not have to get his hands dirty with Java, and sometimes it’s even possible not to touch Objective-C at all. I haven’t worked with Android, but their current SDK does not inspire me to create anything. If I were giving an advice today, and you had to make a choice, I’d say you should develop for iPhone, no matter what.

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